Unpaw's Tune

Unpaw's Tune is a TBoI mod, this mod is compatible with Peter's TBoI Characters and Peter's TBoI Item Pack

There is also a new minor character which is Jon, Unpaw's owner

Unpaw
Unpaw is a Cornish Rex cat, he has the same stats as Isaac and he shoots fur balls which deal area damage of 1.5 tiles, he cannot get devil deals and angel rooms are buffed with the There's Options effect

Tainted:
Unpaw is a ghost with the same stats as Tainted Lost, he can get devil deals but that will not remove his angel room chance, angel rooms are no longer buffed, entering item rooms will not remove the Planetarium chance

Unpaw's Collar
Smells like cat fur

When picked up it will ring, entering a new room will cause it to ring, when you walk near a Tinted Rock, Super Special Rocks, Secret Rooms or Super Secret Rooms the bell will ring, it also shows them by making secret rocks blue and secret rooms darker when you get close to them

Jon's Note
...

This is a replacement for Dad's Note, it works the same way but it has a different name, when picking up it will show a popup similar to when you unlock an item, the popup says "I killed Unpaw, I'm sorry, Peter... please don't kill yourself... I see you when I get out of jail, if I get out of jail" "Press Enter to Continue", this note mentions Peter however it does not mean Jon is Peter's (IRL) father and he did not kill his cat, his cat also isn't named Unpaw

Bloodied Collar
Smells like cat blood

When picked up it will ring, when entering a new room it will ring, taking damage will cause it to ring, every time it rings the player will spawn a puddle of red creep and it will deal the player's damage to all enemies in the room, the spawned creep does not go away

Jon's Rope
...

Its rope, it gives the player flight, this rope was not used to kill Jon, it was actually used to kill Unpaw

Mordeo Mask
-1 Fire rate, the player now shoots 4 shots instead of 1, this mask is based on The Mordeo, it does not synergize with items that makes you shoot more tears and it only overrides them, it prevents you from getting damage downs but cuts all damage ups in half, it replaces all your red hearts with black hearts and prevents you from getting red hearts, it gives you a red damage bar which appears bellow your damage bar, every red heart you pick gives you red damage, the red damage is directly applied to your damage, every second you loose 0.10 of your red damage, damage multipliers cannot multiply red damage, each red heart has its own effect half red hearts give you +0.50 red damage, full red hearts give you +1.00 red damage, double red hearts give you +2.00 red damage, scared hearts give you +1.50 red damage, blended hearts give you +0.50 red damage and half a soul heart and rotten hearts give you +3.00 red damage

Enemies
The enemies of Unpaw's Tune

Unpaw's Fiend
Its a cat, when spawning it removes its tail and throws it at the player, it will move around by moving towards the player normally, the more it moves the faster it gets, it cannot make quick turns so making it turn is the best way to make it loose speed, when it gets enough speed it will leap and fall on the ground, if you make it hit a wall by forcing it to slow down it will hit the wall and get confused

Fiendish Tail
Spawned by Unpaw's Fiends when they spawn, it will leap around aimlessly, shooting blood shots around itself

Blorf
A Horf with a mouth full of water or blood, when the player gets near it it will spit a burst of shots similarly to Blurbs and its kind of an immobile Blurb

Mangled Gaper
A variant of Gaper which has many wounds, it is immobile because its legs are broken and most of its torso was punched into a pool of blood and bones, it will spit a large bubble of blood at the player, this bubble will explode when hitting a wall, it can only shoot another bubble when the bubble it shot has exploded

Flaming Horf
A variant of Horf which is basically on fire, it acts like a normal Horf however it shoots at a higher rate, when dying it spawns a fire

Preserved Maw
A variant of Maw however it is not rotting like normal Maws, it moves more quickly than normal Maws and it has a slightly higher fire rate

Hostless Parasite
Its the bloody parasite inside Hosts, it is immobile and every time it gets hit it will shoot 5 blood shots in the player's direction similarly to Red Hosts

Watcher
It is an eye with a cloak similar to Shady Ringu, it floats in the air and it will try to line up with the player to shoot him

Ninja W.
A variant of Watcher, it acts normally but when hit it will teleport away from the player

Psy W.
A variant of Watcher, it will create spikes on the ground and then it will remove the spikes from the ground and throw them at the player

Soy W.
A variant of Watcher, it acts normally but it shoots at a very high rate similarly to Soy Milk

Blind W.
A variant of Watcher, it has no cloak and no eyelids which makes it unable to blink, it moves around randomly, it is constantly sweating tears to clean its eye and it also drops blue creep, this creep does not deal damage but instead it is really slippery

Demon W.
A variant of Watcher, it has horns, it charges and shoots a Brimstone beam at the player

Holy W.
A variant of Watcher, it has a halo, it acts normally but it gets brighter and brighter every shot it shoots, when it gets bright enough it will shoot a holy beam similar to Revelation

Glass Spider
It is very similar to the Celestial Champion from Don't Starve Together, it will crawl around like a spider, when the player gets near it will chase the player, when it gets hit it jumps towards the player, when it gets below 80% HP it will break when it jumps giving it a new visual, when it gets below 40% HP it will break again and it will start to float and chase the player normally

Glass Swarm Spider
A variant of Glass Spider, it will chase the player just like a Swarm Spider, it usually spawns in swarms and when it gets hit it instantly dies, when one of them dies all of them will become invulnerable and they will leap around, spreading like water, after leaping a few times they will stop and become vulnerable again, when a Glass Swarm Spider finds another Glass Swarm Spider it will join them, making a group, if a group of Glass Swarm Spiders finds another group the smaller group will join the bigger group by jumping into them

Glass Trite
A variant of Trite which leaps around, however its much faster, when it takes damage it will break when it touches the ground, after breaking a second time it will start to float and chase the player, occasionally leaping towards the player

Glass Long Legs
A variant of Crazy Long Legs which is a little slower however it can leap, when taking damage it will trip and fall to the ground causing it to break, after breaking again it will start to float and chase the player, occasionally spitting 3 blue fires at the player similarly to Celestial Champion (Phase 3) from Don't Starve Together

CORRUPTION.CORRUPTED
A floating monster, it will fly towards the player, when it touches the player it will reroll him and it will vanish, when killed it plays a special animation where it vanishes into thin air, its name is kind of a file like players.xml but as if it was corrupted

Graper
A Gaper made of grapes, it will stay a safe distance from the player and sacrifice 1.5 HP to throw a Grape at the player, this enemy is a joke

Grape
Spawned by Grapers, when it hits the ground it will wake up and grow little purple legs and bright orange eyes, it will then chase the player or return to the Graper who spawned it if it is hit, when it sucesfully returns to its Graper it will heal 2 HP of the Graper

Holy Horf
A variant of Horf, every time it shoots it will get brighter and brighter, when it is completely white it will shoot 4 holy lasers at all cardinal directions similarly to Revelation

Liquid Maw
A variant of Maw, it will float to the player until it is close enough where it will slam into the ground and slide towards the player for 2 seconds, while it slides on the ground because it leave a trail of damaging red creep

Psy Fire Horf
A variant of Horf which has purple burning eyes, it can create a portal on the ground and dive into it, after that it will create another portal somewhere near the player and it will jump out of the portal and immediately shoot a homing shot

T. Horf
A variant of Horf which has half of its face completely red, its left eye is white like if he could not see through his left eye, when he shoots he will blink and one eye will shoot and one second later the other

Shrink Horf
A Horf with a tiny face, he shoots God's Flesh shots, if the player gets hit by those shots he will shrink and loose a lot of damage and range, after a few seconds the player will become a more normal size again and he will gain his damage and range

Soy Horf
A variant of Horf which has a very high fire rate but when it starts shooting to a direction it cannot stop shooting towards that direction unless it is killed

Blindfolded Horf
A variant of Horf which shoots at random positions even when the player isn't near

Hidden Enemies
Hidden Enemies are enemies which do not appear unless you turn them on on the mod options which you can open similarly to the Friend Folio option menu, these enemies are not original and they are from other games

Aspid
Its an Aspid Hunter, it floats towards the player and shoots a small orange shot, when hit it will start to fly away from the player, after some time it will start to float towards the player again

Primal Aspid
Its a Primal Aspid, it floats towards the player and shoots 3 small orange shots similarly to Hosts, unlike the normal Aspids it does not fly away when hit

Vulture
Its a vulture, it appears as a shadow on the ground, when the shadow is directly above the player it will dive down and hit the ground making it vulnerable, after some time it will get up and fly away, it will also attack enemies by diving down, grabbing them and then flying away, if they steal an enemy they will not come back

Noodlefly
A Noot, it usually spawns with baby noots, it can be damaged by both enemies and the player, when it or its baby noots are damaged it will try to get in a cardinal position of the object that attacked it or its babies, after that it will grow a needle from its insect mouth and it will dash at the object, the object can be a fire, spike, enemy and the player, if there are more than 1 adult noots in the room they will fight, dodging noot attacks and dashing at each others

Baby Noodlefly
A Baby Noot, it usually spawns with an adult noot, it can be damaged by both enemies and players, when it is damaged it will cry and any nearby adult noots will try to kill the object who attacked the baby noot

Mordeo
A Mordeo, it will not chase the player but instead it will kill other enemies in the room, it will not kill other Mordeo, every enemy killed gives it a health boost of +0.50 HP to +5.00 HP depending on the killed monster's health, after killing all enemies in the room it will attack the player by leaping, running and charging